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© 2015 by Luc Pitre. Proudly created with Wix.com

Resltess Nights

Restless nights was the first game we ever made as a team at Algonquin College in our second year. Our game resembles the ``Super Meat Boy`` style, where the player must avoid or eliminate enemies while progressing through increasingly difficult levels with leaps of faith and challenging platforming. My biggest role in this game was level design, in which we used text files to create them. There is an example file below, along with pictures of the game.

 

Credits:

  • Luc Pitre

  • Chris Nadon

  • Mathieu Elias

  • Sean Donnelly

  • Justin Lamoureux

 

 

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